Capstone Project

Apple Education : AI and Local LLM Seminar
2025-04-10 14:30 - 16:30 UTC | Metaverse Education Lab (E-P-12)

Apple Spatial Computing
2025-04-08 14:30 - 16:30 | Metaverse Education Lab (E-P-12)

Virtual Explorations of the Greater Bay Area: Enhancing Geography and Interdisciplinary Teaching with Digital Tools
2025-04-07 14:30 - 18:00 | C-3/F-01C, Mini Theatre
In recent years, e-learning, blended learning, and experiential learning have gained significant traction across diverse academic disciplines. This project investigates how virtual field trips can enhance geography education and related subjects in secondary and tertiary settings. Two teaching packages have been developed using innovative e-learning tools including VR CAVE immersive environments, ArcGIS StoryMaps, and web-based 360° virtual tours. These resources focus on three critical development themes in China’s Greater Bay Area: industrial transformation, urban renewal, and heritage conservation.
The workshop will introduce these interdisciplinary virtual field trip packages and demonstrate their application across multiple subject areas including geography, general studies, citizenship and social development, as well as tourism and heritage studies. Participants will engage in critical discussions about the pedagogical strengths and limitations of each digital tool employed in the project.

Unitree GO2 Robot workshops - Advanced Programming (Advanced Skills) Year3&4 Students
2025-04-03 09:30 - 12:30 | STEM Hub (C-LP-06)
Abstract
In these classes, Mr. Jacky Yau will explore how the Unitree Go2 robot is transforming the landscape of robotics education. Participants will gain fundamental and advanced skills in operating and programming the Unitree Go2, fostering hands-on learning and critical thinking. Through immersive experiences, students will engage with quadruped robotics, develop autonomy in programming, and cultivate problem-solving abilities. Embracing the Unitree Go2 empowers learners to innovate and take ownership of their educational paths, shaping a dynamic future in technology.
Content:
Setting up communication and networking with Unitree Go2 robot
Programming Unitree Go2 to execute various movements:
– Walking
– Built-in motions
Reading data from built-in sensors:
– Battery status
– Inertial measurement unit (IMU)
– Lidar
– Foot sensor
Streaming and processing images from the robot’s built-in camera:
– Color recognition
– Tag recognition
– Image classification using Teachable Machine
This workshop is eligible for Year 3 and 4 students.

Unitree GO2 Robot workshops - Introduction (Fundamental Skills) Year 3&4 Students
2025-04-01 09:30 - 12:30 | STEM Hub (C-LP-06)
Abstract

In these classes, Mr. Jacky Yau will explore how the Unitree Go2 robot is transforming the landscape of robotics education. Participants will gain fundamental and advanced skills in operating and programming the Unitree Go2, fostering hands-on learning and critical thinking. Through immersive experiences, students will engage with quadruped robotics, develop autonomy in programming, and cultivate problem-solving abilities. Embracing the Unitree Go2 empowers learners to innovate and take ownership of their educational paths, shaping a dynamic future in technology.
Content:
Introduction to the concept of quadruped robots and their practical applications
Overview of the structure and the main components of the Unitree Go2 robot
Safety operation procedures for the Unitree Go2 robot
Familiarization with different operational modes:
– General mode
– AI mode
– Companion mode
Interaction with the robot using the BenBen Dog chatbot function
Basic block coding to create and preview simple robot programs
This workshop is eligible for Year 3 and 4 students.

Creating 360 Virtual Tours for Teaching in VR-CAVE
2025-03-31 14:30 - 16:30 | MMW Library STEM Room (C-2/F-01D)
Abstract
The Cave Automatic Virtual Environment (VR CAVE) at the EdUHK is the largest immersive VR environment in Hong Kong, providing 360-degree interactive projections and allowing multi-player interactions. Currently, some schools have established VR CAVE for providing learning activities in different subjects. Students and teachers are ready to use VR CAVE in education! The 360 Designer application is now available to support the development of 360 virtual tours for teaching. Using 360 virtual tours in teaching is a unique and fun way to engage and inspire students to learn by providing an immersive learning experience. Students can feel and practice what the place has to offer. You are cordially invited to attend the following workshop to learn how to create a 360 virtual tour for teaching in VR CAVE and equip yourself with creativity and problem-solving skills.
Enrollment https://eduhk.au1.qualtrics.com/jfe/form/SV_3yKf7yOxG3dKRaS

Apple iOS Digital Note Taking
2025-03-31 08:00 - 17:00

Apple iOS App Development: Coding with Swift Playgrounds
2025-03-26 14:30 - 16:30 | Metaverse Education Lab (E-P-12)
Abstract
In the 2-hour certificated workshops on Apple iOS App Development: Coding with Swift Playgrounds, students can learn how to code with basic Apple Swift codes in the Swift Playgrounds app on iPad and user interface design with the SwiftUI framework. Students can make up executable lines of Swift codes to solve problems, apply logic, and solve puzzles. Students can learn computational skills, such as variables, functions, loops, and arrays. By the end of the workshop, students can apply the coding practice to create interactive games and apps for any teaching topics in creative ways. Students can get to know the Apple Teacher program, a free professional learning programme certified by Apple that equips educators with Apple technology skills and helps educators design more engaging lessons.
Enrollment: https://eduhk.au1.qualtrics.com/jfe/form/SV_3OTwe5sHAZrBRSC

Developing GenAI-empowered Customised Workflows
2025-03-19 14:30 - 16:30 | Metaverse Education Lab (E-P-12)
Abstract
This advanced–level workshop will guide participants in harnessing the potential of multimodal large language models (LLMs) to create personalised, GenAI-driven workflows. Building on the knowledge and skills acquired from introductory-level and intermediate-level workshops, participants will delve into practical techniques for constructing LLM-powered solutions on the LTTC LLM Studio Model-as-a-Service (MaaS) platform. Through hands-on activities, participants will develop two specific workflows for teaching and learning purposes in this workshop: (1) Automated Assessment Generation: Generate cloze tests from vocabulary lists, complete with suggested answers and explanations; (2) Handwriting Recognition and Evaluation: Process handwritten articles for text recognition and automated evaluation. In addition to technical skills, the workshop will facilitate critical discussions on LLMs’ ethical and societal implications in education. Participants will explore these technologies’ potential benefits and risks, enabling informed decision-making and responsible implementation.
Enrollment https://eduhk.au1.qualtrics.com/jfe/form/SV_bsGMxCuD7Wsubem

[MA(DLT) student] Metaverse workshop
2025-03-12 14:00 - 17:00 | Metaverse Education Lab (E-P-12)

iPad for Innovative Learning and Teaching
2025-03-04 14:30 - 16:30 | Metaverse Education Lab (E-P-12)

Interactive AR Game Design and Development Using iOS Reality Composer
2025-02-25 14:30 - 16:30 | Metaverse Education Lab (E-P-12)
Abstract
In 2-hour certificated workshops on Interactive AR Game Design and Development Using iOS Reality Composer, students can learn how to create a fun Augmented Reality (AR) interactive game for learning using the Apple iOS Reality Composer app. You can get an introduction to AR technology basics and the functions and features of Reality Composer. Students can have hands-on practice in constructing 3D compositions and creating AR interactive games that can be experienced on iPad, which includes designing 3D scenes and content, creating animations, and adding interactive elements to create more immersive learning experiences in AR. By the end of the workshop, students will create and share their AR interactive games for any teaching topics using Reality Composer.

Apple iOS App Development: Coding with Swift Playgrounds
2025-02-18 08:00 - 17:00 | Metaverse Education Lab (E-P-12)

Using Generative AI Tools for Data Processing and Analysis
2025-02-17 14:30 - 16:00 | Metaverse Education Lab (E-P-12)
Abstract
This intermediate–level workshop introduces practical solutions for using generative AI tools to support data processing and analysis tasks through interaction with large language models (LLMs) on the LTTC LLM Studio’s Model-as-a-Service (MaaS) platform. Participants with foundational knowledge in data analysis and AI acquired from our introductory-level workshop will gain hands-on experience utilising generative AI in the data analysis process. Specifically, they will create a custom application on the MaaS platform, develop a specialised knowledge base tailored to their data analysis needs, and generate statistical descriptions based on their data. We will also discuss strategies such as prompt engineering and Retrieval-Augmented Generation (RAG) to improve the relevance and quality of AI-generated outputs. Additionally, participants will learn about the limitations of generative AI in data processing and analysis and how to assess the validity of AI-generated outputs critically.

Leveraging AI Tools for Creating Educational Animation
2025-02-13 02:30 - 04:30, 2025-02-06 14:30 - 16:30 | Onlien through Zoom
Abstract
In this workshop, students can use AI Tools for Creating Educational Animation, by developing a step-by-step understanding of the process and tips for creating animation and video editing using AI tools. Students will learn how to use Animaker to streamline their content creation process with AI-generated scripts and visual assets and to bring their stories to life with custom character characters. Additionally, students will discover how to use AI text-to-speech, AI voiceovers and AI lip-syncing to synchronize character mouth movements.

Introduction to 3D Printing with Generative Design
2025-02-12 13:30 - 16:30, 2025-02-05 13:30 - 16:30 | Metaverse Education Lab (E-P-12)
Abstract
In this workshop, students can familiar the basics of 3D model creation and the core principles of additive manufacturing, which offers unparalleled precision and complexity in design and fabrication. By experienced the power of AI with Fusion 360, where students will learn to create optimal design solutions autonomously. Additionally, by explore Tinkercad, a user-friendly tool perfect for beginners to quickly bring ideas to life, students can also gain practical insights into Fused Deposition Modeling (FDM), a technique at the forefront of 3D printing, see how it integrates with generative design to create more efficient and innovative structures in educational and professional environments. This workshop will equip students with foundational knowledge and spark their imagination for the vast possibilities of 3D printing combined with AI generative design.

[MA(DLT students] Metaverse workshop
2025-02-11 09:30 - 12:30 | Metaverse Education Lab (E-P-12)

Introduction to 3D Printing with Generative Design
2025-01-22 13:30 - 16:30 | Metaverse Education Lab (E-P-12)
Abstract
In this workshop, students can familiar the basics of 3D model creation and the core principles of additive manufacturing, which offers unparalleled precision and complexity in design and fabrication. By experienced the power of AI with Fusion 360, where students will learn to create optimal design solutions autonomously. Additionally, by explore Tinkercad, a user-friendly tool perfect for beginners to quickly bring ideas to life. Students can also gain practical insights into Fused Deposition Modeling (FDM), a technique at the forefront of 3D printing, see how it integrates with generative design to create more efficient and innovative structures in educational and professional environments. This workshop will equip students with foundational knowledge and spark their imagination for the vast possibilities of 3D printing combined with AI generative design.

Promoting Online Teaching with GenAI-Driven Automatic Generation of Instructional Video and Learning Tasks
2024-12-18 13:00 - 14:00 | STEM Innovation Hub (C-LP-06)
